HELLO, I'M

KENT

2D Character Animator

A Graphic Design graduate from FPT University — I design characters and bring them to life with Spine, with a little personality in every frame.

  • Character Design
  • Spine Animation
  • 2D Art
  • 1+Years Experience
  • 7.7FPT GPA
  • Frames of Love
LET'S CONNECT
SPINE — character.skel
SPINE project RIGGED IN SPINE
SCROLL TO EXPLORE

THE SPINE PROJECT

My featured 2D character project — taken from first sketch to a fully rigged, game-ready skeleton in Spine.

SPINE — 2D character animation project FEATURED PROJECT
SPINE · 2D CHARACTER ANIMATION

SPINE

SPINE is my showcase 2D character project, built entirely in Esoteric Software's Spine. It follows a single character all the way from concept art to a fully rigged, game-ready skeleton — the kind of asset you can drop straight into Unity or any engine and start animating.

Everything lives inside this one project: the character art, the skeletal rig, the VFX and a full set of animations. Each part is broken down below — and you can watch the whole thing move on Behance.

WHAT'S INSIDE

  • Character — design and layered art, cut and prepped so the whole body is ready to rig.
  • Skeletal Rig — bones, IK chains and weighted meshes for natural mesh deformation.
  • VFX — skill, impact and accent effects that add punch and game-feel.
  • Animation — idle, walk and action cycles keyed for weight, snap and personality.
  • Spine
  • Character
  • Rigging
  • VFX
  • Animation
  • Game-ready

ABOUT ME

Kent — 2D Character Animator KENT

I'm Kent, a 2D Character Animator and a Graphic Design graduate from FPT University, looking for work in 2D art and animation.

I draw in Clip Studio Paint and Photoshop and animate in Spine. I've worked on film and music-video projects, drawn illustrations, built a school game project, and made storyboards and character designs during my internship — and I love seeing a character finally move.

WHAT I DO

  • Character Design
  • 2D Animation
  • Spine Rigging
  • Background Painting
  • Storyboard
  • Concept Art
VIEW ON BEHANCE

TOOLKIT

Software, skills & techniques I work with.

RIGGING & ANIMATION

  • Spine
  • 2D Animation
  • Mesh Deformation
  • IK Chains

SOFTWARE

  • Clip Studio Paint
  • Photoshop
  • Illustrator

SKILLS

  • Character Design
  • Background Painting
  • Storyboard
  • Concept Art

LANGUAGES

  • English

EXPERIENCE

EXPERIENCE

Film & MV Projects — 2D Art

Drew illustrations and artwork for film and music-video projects, plus class assignments across my course.

School Game Project — Art & Animation

Built a game project at university, handling 2D art and in-game animation.

Internship — Storyboard & Character Design

Created storyboards and designed characters during my internship.

EDUCATION

FPT University — Graphic Design
2020 — 2025 · Graduated, GPA 7.7

Started at FPT in 2020 with foundational drawing at Color ME, studied on campus and outside, and graduated in Graphic Design with a 7.7 GPA.

ALta Media — Internship
2022 — 2023

Internship working on 2D art, storyboards and character design.

LB Studio & Spine Course — with Beir
2025 — 2026

Studied drawing at LB Studio and learned Spine animation in Beir's course.

SHOWREEL

The SPINE project, live from Behance — watch the character move.

CONTACT

Got a character that needs to move? I'm open to 2D art and animation work — let's talk.

SAY HELLO